It now has a few commands for connection tests, daily joke, and some public services such as finding whether you have a duplicate key.
The following is the list of commands. Check this often for new commands.
This has two main uses.
Send it on the public channel to get a list of messages there. So you know if there are messages you missed.
Send, up to 5, as DM from different locations. Then from a spot where you know you have connectivity, DM the history command. The bot will DM you back the last five messages. This way, you can see what locations resulted in a successful delivery.
Remember, due to how Meshtastic limits number of hops a message can take, what you see could be very different than what the bot sees.
All the traffic I see on public channel is logged to a page for your view. You can compare your history of the channel to mine.
Impacts to you:
You might regenerate your key and ask the bot to do a duplicate check. It might still flag your key as duplicate because it doesn't have your updated key. Check your new key against the link below. If the key shown in your app is different than whats listed, ignore the message and wait until bot's keys are updated.
deleteme - Command to force the bot to delete your node. This is meant to bypass Meshtastic's key update policy. Force a delete and let the bot learn your new key.
Bot might tell you it doesn't know your key. Most likely, it deleted all the learned nodes and is in the process of finding them again. Wait until it learns about your node. This learning process is 100% based on how Meshtastic works and there's no way to speed it up. You can try sending the bot a DM. Sometimes it kicks Meshtastic into exchanging keys.
I suggest checking often. It might not find a duplicate key for you today, but might find one as it learns about more nodes.
Also, you might just ignore this whole duplicate key problem if you are not doing anything super secret over DM.
pingme - In pursuit of helping people test their connection, pingme is a command that will send you a bunch of messages at a given interval. Use the command as follows: pingme count delay
count is how many packets you'd want to receive (up to 10). Default is 5.
delay is the interval (in seconds) between each message. Default is 2 seconds.
For example:
pingme 5 6 will send you 5 messages, each 6 seconds apart.
pingme 4 will send you 4 messages, each 2 seconds apart.
pingme will send you 5 messages, each 2 seconds apart.
The practical use of this feature is to have something on the mesh send you messages to assess how well you are receiving.
You could, as an excercise, ask the bot to send you 6 messages, 30 seconds apart. Then, walk around the neighborhood and then verify what you received.
Since Meshtastic is so unreliable, there's a mechanism to verify the Bot's side of the conversation from a web page.
This page lists the command you sent to verify that the Bot received it. The page also lists the messages that the Bot is sending you.
You can compare the web page to your own messages.
Ping Me History - Burlington Area
Ping Me History - Harvard Sq. Area
Word on Meshtastic Encryption
Meshtastic doesn't have the most secure encryption mechanism. Don't count on it as you might on other things. Yes, they do use encryption but devil is in the details.
In their words: "Is it as secure as Wi-Fi WPA3, HTTPS TLS1.3, or Signal? No."
Feel free to look at their own page on this topic: Meshtastic Encryption
Hop Count
In responding to messages, the bot has two goals:
Make sure the response gets to the original sender.
Reduce unnecessary propagation of packets through out the mesh.
Therefore, it uses hop limits cleverly. It calculates the number of hops the original message took to get to the bot and marks the out going packet with a similar hop limit. This increases the chances of the original sender receiving a reply and the rest of the mesh not. For example, if a "test" request is received with 2 hops, the reply goes back with a limit of 3 hops.
As a result, it's very possible that different nodes in the mesh see only the original "test" message, the resopnse, or hopefully both.
Hourly Packet Count - Burlington Area
Hourly Packet Count - Harvard Sq. Area
>You can fliter the graph by clicking on items in the legend. For example, turn off Totals by clicking on it.
Updated every 30 minutes or so.
Active Node Packets - Burlington Area
Active Node Packets - Harvard Sq. Area
Updated every 30 minutes or so.